use std::collections::VecDeque;
use brontes_types::{BlockData, MultiBlockData};
use itertools::Itertools;
#[derive(Debug)]
pub struct MultiBlockWindow {
/// amount of blocks to hold in cache
pub block_window_size: usize,
pub block_window_queue: VecDeque<BlockData>,
}
impl MultiBlockWindow {
pub fn new(block_window_size: usize) -> Self {
Self { block_window_queue: VecDeque::with_capacity(block_window_size), block_window_size }
}
pub fn new_block_data(&mut self, data: BlockData) -> MultiBlockData {
if self.block_window_queue.len() == self.block_window_size {
let _ = self.block_window_queue.pop_front();
}
self.block_window_queue.push_back(data);
let block_count = self.block_window_queue.len();
let block_data = self.block_window_queue.clone().into_iter().collect_vec();
MultiBlockData { blocks: block_count, per_block_data: block_data }
}
}